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KO Champ  $2000-3000

By the mid 1950's International Mutoscope was in trouble again.  Their games just weren't selling.  Then came a familiar comment: "Hey!  Remember that KO Fighters game?  Let's remake that!"  So they went to the well again and made KO Champ.  This game was more similar to the original than Silver Gloves was.  Both arms were controlled individually, and it ever had a referee that counted you out when a knockdown occurred.  A classic game, but they didn't make a lot of them.  I want one!

KO Fighters I'll Pay $4000!!

It all started with Charles Fey.  No, I'm not talking about his involvement with slot machines.  If you want to know his history with them, check another site.  The brilliant coin op pioneer Fey, had just finished hearing the broadcast of the Louis-Schmelling fight over the radio and thought a game that could recreate a boxing match would be a real winner.  So he set about the task and the completed effort was the KO Fighters.  This game had two metal manikins, each controlled separately by a pistol grip beneath it.  Upon insertion of a coin the player could lift his boxer back into fighting position.  Two triggers on the pistol controlled the two arms, and the two opponents sparred till one was knocked out. Fey opted out of production, preferring to sell the rights to the National Novelty Co., a maker of coin operated scales based in St. Paul, Minnesota.  They were an extremely popular game, and Fey and National Novelty both did well.  There's a lot of these out there and I want one!

Seeburg Ray O Lite  I'll Pay $1000!!

With Mills Novelty getting out of the jukebox business, the field was left primarily to Wurlitzer, Rockola, Seeburg.  These companies had engineering departments focused on the design of vacuum tube amplifiers and gearing systems for jukeboxes.  It was no surprise then that when the electric eye light sensing vacuum tube was introduced in the early 1930's, that the design teams would grab the ball and run with it.  Or should I say grab the gun?  In January of 1936 Seeburg was the first out of the barrel with the Ray O Lite.  This game featured a flying duck with a light sensing tube that would drop the duck when you shot it with the rifle, which produced a beam of light when the trigger was pulled.  After years of making Jukeboxes, Seeburg knew how to build a quality cabinet.  Nice veneer and an art deco look makes this game a classic.

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